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s15e09 — How Prey's Mind-Bending Opening Level Was Designed

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Duration: 20 min.
Released: 04.08.202004.08.2020 15:00
Watched by: 114.29%
15 season
s15e09
s15e05 - Double Fine Art Director Details the Work of a Video Game Artist
s15e06 - Suda51 (Killer7 / No More Heroes) Breaks Down His Design Philosophy
s15e07 - The Remarkable Story Behind Command & Conquer's Remastering
s15e08 - The Struggles Behind Bringing Back System Shock
s15e09 - How Prey's Mind-Bending Opening Level Was Designed
s15e10 - Developing Hell #05: How 6 Months of COVID-19 Quarantine Affected Life at Supergiant Games
s15e11 - How Two Indies Convinced CD Projekt to Make a Witcher Themed AR Game Witcher Monster Slayer
s15e12 - Edmund McMillen Breaks Down His Game Design History (Meat Boy, Isaac & More)
s15e13 - Before & After Don't Starve - The History of Klei Entertainment

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